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Interactive Experiences

VR Quintandinha

Unity & VR Developer · 2026

About the Project

A Unity-based virtual reality experience that presents the history of SESC Quitandinha in Petrópolis. Through a guided journey, visitors explore observation points and historical content in a museum installation featuring a VR headset integrated into a kiosk.

VR Quintandinha is a virtual reality experience developed to present historical aspects of the architecture and structure of the SESC Quitandinha building in Petrópolis, Rio de Janeiro, Brazil. The project was carried out through Unflat studio, in collaboration with the client, a 3D artist, and myself. The concept was developed collectively, while I was responsible for the Unity development and implementation of the virtual reality experience. The experience follows a guided journey through predefined observation points. During the presentation, visitors can freely look around and explore historical content presented through photographs and videos, without needing to navigate the environment manually. My work included implementing the experience in Unity, integrating the 3D environments and visual content, and developing the VR presentation flow. The project is on display in a museum setting, using a virtual reality headset integrated into a kiosk installation. This experience demonstrates how immersive technologies can support cultural heritage storytelling by combining visual reconstruction, guided narratives, and VR development.

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