Cover

Interactive Experiences

MPRJ — Rio Innovation Week

Creator & Unity/VR Developer · 2026

About the Project

An immersive VR experience developed for MPRJ and showcased at Rio Innovation Week 2026. The simulation connects evidence discovery at a crime scene with the presentation of information in a courtroom.

MPRJ — Rio Innovation Week 2026 was developed as a virtual reality experience designed to introduce the public to part of the work carried out by the Public Prosecutor's Office of the State of Rio de Janeiro involving the collection, analysis, and presentation of digital evidence. The experience was structured around two main scenes, representing different stages of this process. In the first scene, visitors enter a simulated crime scene where they must identify evidence distributed throughout the environment. Interaction is gaze-based: by focusing on an object for a few seconds, visitors discover the evidence and reveal its associated information. This approach allows visitors to progressively uncover information about the investigation, exploring examples of evidence and understanding how such material can contribute to the preparation of reports. The second scene takes place in a simulated courtroom, demonstrating how information and audiovisual materials can be used by prosecutors when presenting a case. I was solely responsible for the conception and production of the experience, including Unity development, gaze-based interaction systems, scene organization, content integration, and the implementation of the narrative flow in virtual reality. The 3D environments incorporated models and assets purchased from the Unity Asset Store. The experience was showcased at Rio Innovation Week 2026 as an institutional demonstration, using virtual reality to make technical and legal processes more accessible through visual and interactive storytelling.

Project Media