About

Bruno Arnaud

Game Developer · Unity · VR/XR

I'm a developer specializing in Unity and C#, with professional experience since 2020 building 3D applications, virtual reality solutions, and interactive experiences. With a bachelor's degree in Digital Media Design from PUC-Rio, I combine programming and design to create interactive systems, prototypes, and immersive experiences. My focus is game development, particularly gameplay, game design, and VR/XR experiences.

Professional Experience

Unity / C# Developer — 3D & VR

2020 — Present

Ministério Público do Rio de Janeiro (MPRJ)

Development of interactive 3D and virtual reality applications using Unity and C#, focused on scene reconstruction and visualization for forensic investigations. Creation of virtual environments, implementation of interactive features, and integration of 3D models captured using technologies such as FARO, with attention to performance, usability, and visual clarity. Collaboration with multidisciplinary teams to translate technical requirements into interactive solutions.

iOS Developer

2018 — 2020

Apple Developer Academy — PUC-Rio

Development of native iOS applications using Swift, contributing to different stages of the development process, from ideation and prototyping to implementation, testing, and interface refinement. Collaboration with multidisciplinary teams, combining programming, design, and user experience to create digital products.

Education

Bachelor's Degree in Digital Media Design

2015 — 2020

PUC-Rio — Pontifícia Universidade Católica do Rio de Janeiro

Multidisciplinary education in design and digital technologies, focused on creating interactive experiences and digital products by combining design principles, programming, and user experience.

Skills

Game Development

  • Unity
  • C#
  • Gameplay Systems
  • ScriptableObjects
  • State Machines
  • Rapid Prototyping

Virtual Reality

  • VR
  • 3D Visualization
  • Interactive Environments
  • 3D model Integration

Design & Experience

  • Game Design
  • Level Design
  • UX/UI
  • Interactive Experience Design

Tools & Development

  • Git
  • Visual Studio
  • Swift
  • Xcode
  • Adobe Creative Suite

Languages

Portuguese
Native
English
Advanced

Achievements & Highlights

2026

Rio Innovation Week

Developed an immersive virtual reality experience simulating a crime scene, publicly showcased by the Public Prosecutor's Office of Rio de Janeiro (MPRJ) at Rio Innovation Week 2026. The project was also briefly featured in a TV Globo news report.

2019

Brasil Game Show (BGS)

Exhibited an independent game at Brasil Game Show 2019, presenting the project to event attendees.

2018

HackingRio

Awarded second place in the healthcare category at HackingRio 2018 for a technology project focused on the healthcare sector.

2018

InfoRio

Speaker at InfoRio 2018, presenting a technology innovation project focused on the healthcare sector.

2018

Apple Worldwide Developers Conference (WWDC)

Selected as a scholarship recipient to attend Apple's Worldwide Developers Conference (WWDC) 2018.